| Age-kote - when the kote is held
above the pit of the stomach while executing a strike. |
Men - the head gear or "helmet/mask." |
| Aiuchi - when both opponents make datotsu
simultaneously |
Nihon me - the command to restart a match
for the second match point. |
| Bassoku - a penalty for an infraction or
foul. |
Nito - using two shinai, short and long. |
| Bogu - kendo equipment. |
Nito-no-kamae - the ready position when using
two shinai |
| Chudan-no-kamae - the basic ready position
with the shinai pointed at the opponents mid-upper section. |
Rei - a bow. |
Chui - a warning. The first chui is without
penalty, afterwards
they shall be considered penalties. |
Ritsu-rei - a bow at the standing position. |
| Chuken - the third contestant in a team match. |
San-Bon-Shobu - three point scoring in a
normal shiai or match. |
| Chusen - a winner selected by lot among the
judge(s) or referees |
Sageto - holding the shinai at the left side
of the body. |
| Chusen gachi, shobu-ari - a winner by lot
(draw). |
Senpo - the first contestant in a team match. |
| Chusen gachi, shobu-ari - a winner by lot
(draw). |
Shiai-funo - a winner when one of the opponents
cannot continue the match. |
| Do - the torso protector. Can be made of
bamboo or other material. |
Shiai-kyohi - a match winner called when
there is a refusal or discontinuation of the match. |
Encho - an overtime or extension round in
a match. Used to determine
a winner when no points are scored during the normal match time
period |
Shinai - a four piece bamboo or fiberglas
sword used for practise and shiai. It must meet minimum weight
and length specifications as noted for age and class group.
|
| Fukusho - the fourth contestant in a team
match. |
- chigiri - the metal spacer in the shinai's
hilt
which keeps the four bamboo staves from slipping forward
or backward.
|
| Fusei-shinai shiyo - the use of an illegal
shinai for a match. |
- datotsu-bu - the tip portion of the shinai
which must make contact for a valid point or yuko datotsu.
|
| Fusen-gachi - a winner as the result of a
"no-show." |
- ken-sen - the front "tip" of
a shinai.
|
| Fuho-koi-shobu-ari - a winner resulting from
a player's illegal act. |
- jin-bu - the portion from the tsuba to
the front tip of the shinai.
|
Gogi - a consultation by the referees. Generally
made when a time out is
called during a match. |
- nakayui - the leather wrap at the front
third of a shinai. It keeps the bamboos stave from separating
|
| Go-No-Waza (Datotsu) - a parry to a valid
datotsu made from Tsuba-zeri-ai. |
- saki-gawa - the leather covering at the
tip of the shinai.
|
| Hantei - a decision made by the judge or
referee for a winner. |
- shin - the rubber spacer placed at the
inside
front tip of a shinai.
|
| Hantei gachi, shobu-ari - a winner by decision. |
- tsuka - the handle portion of the shinai.
|
| Hansoku - a foul play or illegal act. Hansokus
are the following: |
- tsuka-gashira - the bottom or handle
end of a shinai.
|
- ashi-kake or ashi-barai - tripping or
sweeping an opponent
off their feet.
|
- tsuba - the hilt guard on the shinai.
May be made of leather, rubber or synthetic. It must not
pass over the Tsuka-gawa or leather handle.
|
- kosei-o-gaisuru-koi - an illegal act
or move.
|
- tsuru - the string or "himo"
that holds the nakayui and tuska-gawa together and keeps
the four bamboo staves tight.
|
- jyogai - stepping outside the court line.
|
Shinai-hanashi - dropping a shinai during
a match. |
- oshidashi or tsukidashi - unfair pushing
or shoving an
opponent out of bounds.
|
Shinai-hanashi - dropping a shinai during
a match. |
- shinair hanashi - dropping a shinai
|
Shinpancho - the chief judge overseeing all
court actions. |
- tsuba-zeri-ai - stalling at tsuba-zeri-ai
without any
intention of executing a datotsu.
|
Shinpan Shunin - the chief court judge who
assists the
chief judge during a match. |
| Hasso-no-kamae - the ready position with
the shinai held vertically by the right shoulder. |
Shinpan-in - the team of referees in a court.
The team consists of the Shu-shin (the chief referee) and two
Fuku-shin (subreferees).
|
| Hikiwake - a draw decision in a match. |
Shobu - the command to restart a match for
the match point. |
| Igi - a protest; generally done by a team
manager immediately after the match in quesiton. |
Shobu-ari - announces a winner in a match. |
| Ippon gachi, shobu-ari - a winner by a single
point in a match. |
Son-kyo - the crouching position taken just
before and after a match.
|
| Jiho - the second contestant in a team match. |
Sosai - an offset when two players commit
a foul as the same time and the fouls are offset - no penalty. |
| Jikaku-mushi - an insult made to a player
or referee. |
Tabi - footwear. |
| Jodan-no-kamae - the ready position with
the shinai held over the head. |
Taisho - the last contestant in a team match. |
| Jogai - stepping out of bounds during a match. |
Taito - holding the shinai at waist level. |
| Kamae - the basic forward standing guard
position |
Tare - the waist protector. |
| Kakari - the court staff consisting of: |
Tsuki - the throat thrust or hit. |
- keiji gakari - scoreboard recorder.
|
Tsuki-tare - the throat protector on the
men. |
- kiroku gakari - score recorder
|
Wakki-gakame - ready position with the shinai
downward and near the right foot. |
- senshu gakari - court announcer.
|
Yame - the command to stop. |
- tokei gakari - time keeper.
|
Yuko Datotsu - a valid strike or point. Must
combine correct call, execution and follow through. |
| Keikogi - the cotton jacket worn under the
do. |
Zan-shin - the follow through of a strike,
a state of energy, execution, and alertness against an opponent. |
| Kendo-gu - the equipment used and worn by
a kendoist. Also referred to as Bogu. |
Zekken - the name tag, made of cloth or leather
and attached to the Tare. |
| Kote - fencing gloves. |
|